Elderly animals

Interactive game

I conceptualised and illustrated an interactive game for GGV Friedrichshain-Kreuzberg. The website educates users about geriatric psychological diseases. I developed the game based on the theme of confusion. When elderly people appear changed, confused and forgetful, it does not always indicate dementia. The game features five elderly animals, each with unique symptoms and medical histories related to confusion and forgetfulness. Players can mix and match their parts until they find the correct combination. Once the right combination is achieved, confetti appears, and the diagnosis for each specific animal’s story is revealed.